Bill Murray Crashes Bachelor Party, Gives Awesome Speech - Video

So do I just bill you for the months of lost labor and the price of the plane tickets, or…

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And you know what.

Shout out to bisexual individuals who haven’t been in any relationships yet, or have only ever been in a relationship with one gender.

You don’t owe anyone any kind of explanation about your identity.

You are amazing and wondrously bisexual just the way you are.

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That’s a keeper for the wedding album.

this would be the cover of my thank you for attending cards



That’s a keeper for the wedding album.

this would be the cover of my thank you for attending cards

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Ancient moon priestesses were called virgins. ‘Virgin’ meant not married, not belonging to a man - a woman who was ‘one-in-herself’. The very word derives from a Latin root meaning strength, force, skill; and was later applied to men: virle. Ishtar, Diana, Astarte, Isis were all all called virgin, which did not refer to sexual chastity, but sexual independence. And all great culture heroes of the past, mythic or historic, were said to be born of virgin mothers: Marduk, Gilgamesh, Buddha, Osiris, Dionysus, Genghis Khan, Jesus - they were all affirmed as sons of the Great Mother, of the Original One, their worldly power deriving from her. When the Hebrews used the word, and in the original Aramaic, it meant ‘maiden’ or ‘young woman’, with no connotations to sexual chastity. But later Christian translators could not conceive of the ‘Virgin Mary’ as a woman of independent sexuality, needless to say; they distorted the meaning into sexually pure, chaste, never touched.
Monica Sjoo, The Great Cosmic Mother: Rediscovering the Religion of the Earth  (via thewaking)

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i can’t wait until i’m older and have a serious relationship like think of how much fun that would be every single night would be like a sleepover with your best friend and you could make pancakes at 3 in the morning and uncontrollably snuggle when you’re bored  

This is actually how it works.

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Look Sir… Droids


Look Sir…

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Like I said, I wasn’t surprised. Basically the only difference between this and the collector’s editions, game of the year editions, ect. is that they’re removing the idea of a physical item from it. They knew a lot of people were buying those purely for the items.

It’s mostly the mount and the past Halloween costumes that bug me, because again, that’s stuff that has been or would be typically available from doing content. The minions, whatever, that’s collector’s edition stuff.

For now we’ve decided to keep playing, but what bothers me about this stuff is not so much what’s being offered now, but having to wonder about where it’ll go in the future. It looks like they’re following the same model as WoW, but as long as they don’t slip into the “Yeah uh we don’t have resources for X, Y, and Z but check out this new cash shop mount!” then oh well. I don’t want to suddenly see emotes and aesthetician options turning up in the shop when they’ve been available through quests. Will that happen? Am I worried about nothing? Who the fuck knows, it’s a very real possibility. So as with every other goddamn game, now every time they push the bar a little more I’m going to have to weigh exactly how much enjoyment I’m getting for $15 and ask myself if it’s worth it for basic admission.

I’m talking about this more in the column I’ve written for tomorrow (yay previews!) but the reality is that those were always options.  We have always, fundamentally, been trading on the assumption that the people in charge aren’t going to add something inaccessible, and it’s always been an option.  The CE also includes a new mount, new vanity equipment (that ties into a set available from Crystal Tower), and similar elements; all it doesn’t include is new hairstyle options.  Those were tied behind time-limited content.

I’ve tried to pin down why it feels different to me and I think it’s mostly because there’s stuff that’s considered “okay” for a cash shop that would never get attached to a CE or anything. Bonuses for what are ostensibly meant to be a physical product or premium service are expected to be pretty nice, and FFXIV’s have been. There’s also a soft limitation on how many of those things you can offer based on how often it makes sense for you to re-release your game as some kind of special edition.

So with CE rewards and the like, there isn’t as much worry that we’re going to start seeing something like, say, lockboxes. There was never any danger that SE might suddenly decide that new hairstyles and aesthetician options will only be released through collector’s editions or premium streaming services going forward. With a cash shop, hell yes they can do that, that’s the sort of stuff that’s acceptable for it.

There are a lot of reasons I can think of for me to be okay with a cash shop/sub fee only in SE’s case. These reasons include but are not limited to the fact that they put out roughly a metric assload of content on a regular basis and I have caught myself wondering how they do it; if offering “optional items” above and beyond the static sub fee allows them to hire more people (as Fox was openly talking about at Fanfest) so that the dev team can actually like, go home and sleep occasionally, I’m all for it. If it means that they have more money to do more cool stuff with, I’m all for it. 

I have not had a great track record of putting faith in cash shops. Every time I’ve thought, “Oh, well maybe they’ll add a bunch of stuff they wouldn’t otherwise and we can pay them extra for that!” it’s turned out more like stuff gets added to the shop that otherwise might have been in game, and none of it particularly exciting along the “Whoa, if a dev would put something like that in, I’d totally throw down $20! Take my money!” lines. Is this the reason aesthetician-only hairstyles became baseline, because now the aesthetician-only hairstyles will be store bought? That’s the kind of thing I’ll be wondering about now. And experience tells me it’s pretty realistic to expect that to happen.

I said in LS last night that I’m basically waiting for FFXIV to prove the exception to the rule. It did it once before with a relaunch of a failed game, so maybe they’ll do it again. God knows they’ve got enough money to afford to stick to their guns (I say that as a positive; it’s a large part of what saved the game).

Snipping this a little just because the reply chain is getting unwieldy (full chain here).

I can totally understand the fear the creating a structure legitimizes the behavior.  To use a Guild Wars 2 point that I know you’ve harped on, because it’s a particularly bad offender - new items in a cash shop are not rewards, and when the game sets them up as rewards, players certainly feel as if they’re being taken advantage of.  Instead of getting something new from play, you’re getting sold something.  In GW2's case, it's slightly mitigated by the gem exchange, which theoretically could be adapted for FFXIV in the future, but that’s still not the point.  It legitimizes the idea that these things have been made, development time is poured into them, and now we’ll sell them.

At the same time, let’s look at what we know will be up for sale:

- A new mount, which already was modeled and set up as part of Odin’s mechanics, since he takes on the appearance of the last person who killed him.

- Hats that were available in 1.0 and have since been unavailable.

- A handful of new minions that may have been held back from the anniversary celebration, at most.

In the first two cases, the work was already done.  In the latter case, it’s pure speculation as to whether or not they were held back; either way, it doesn’t seem to have affected the development time for the next update or the anniversary update in any way.  I suspect it’s more likely that they were modeled to complete the set from the anniversary collection, then added in subsequently.

The point I’m making is that at any point, the game could do this, could change the way it handles reward structures, and the like.  I can understand the apprehension about what might happen, but at this point and with the game’s current business model and overall success, it’s more likely to follow the WoW model with its cash shop - a handful of items that are pure bonuses.

If that changes, it’s to the detriment of the game, but there’s not much that can be done until that point.



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When I'm not writing, I reblog stuff. Especially cats.

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